Eye animations and expression selection
Product development
Demon-eye TFT display
Animated eye displays for desktop, decorative and interactive devices.

Functions to evaluate
Define the functions around user operations and the intended product environment.
Frame-asset playback and mode selection
Brightness and playback pacing
Optional buttons, sensors or BLE
Development scope
Agree on firmware, communication, peripherals and software responsibilities. Deliverables follow the project agreement.
- TFT drivers and animation firmware
- Asset conversion and resource scheduling
- Peripheral interaction and optional phone settings
What we need to start.
Share hardware, target functions and operating conditions to assess feasibility and integration.
- Single- or dual-display connection
- Resolution, animation assets and target frame rate
- Storage, power and external triggers
Visual quality, frame rate and asset capacity depend on display interface, processing and storage. Camera recognition or AI is not assumed.
Tell us about your product.
Start with device functions and existing hardware to define the next development steps.
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